Tutorial by Topics: has

What is Template Haskell? Template Haskell refers to the template meta-programming facilities built into GHC Haskell. The paper describing the original implementation can be found here. What are stages? (Or, what is the stage restriction?) Stages refer to when code is executed. Normally, co...
This section provides an overview of what aspectj is, and why a developer might want to use it. It should also mention any large subjects within aspectj, and link out to the related topics. Since the Documentation for aspectj is new, you may need to create initial versions of those related topic...
async-await allows asynchronous (means non-blocking, parallel) execution of code. It helps to keep your UI responsive at all times, while running potentially long operations in the background. It is especially useful for I/O operations (like downloading from a server, or reading a file from the H...
Phaser is an open source Desktop and Mobile HTML5 game framework primarily. It includes a robust set of documentation, features and examples to get you moving towards a working game quickly. It supports WebGL, via the Pixi.js rendering engine, and includes a Canvas fallback for support on older d...
When using the Assetic Bundle, according to the Symfony documentation, please be aware of the following: Starting from Symfony 2.8, Assetic is no longer included by default in the Symfony Standard Edition. Before using any of its features, install the AsseticBundle executing this console command in...
Gotcha in general is a construct that is although documented, but not intuitive. Gotchas produce some output that is normally not expected because of its counter-intuitive character. Pandas package has several gotchas, that can confuse someone, who is not aware of them, and some of them are prese...
This section provides an overview of what asterisk is, and why a developer might want to use it. It should also mention any large subjects within asterisk, and link out to the related topics. Since the Documentation for asterisk is new, you may need to create initial versions of those related to...
A Hash Table is a structure which maps keys to values. See Hash Table for details. An important concept which relies on Hash Tables is Splatting. It is very useful for making a large number of calls with repetitive parameters.
There is a built in easy way to read files in binary within VBA, however it has a restriction of 2GB (2,147,483,647 bytes - max of Long data type). As technology evolves, this 2GB limit is easily breached. e.g. an ISO image of Operating System install DVD disc. Microsoft does provide a way to overco...
hashlib implements a common interface to many different secure hash and message digest algorithms. Included are the FIPS secure hash algorithms SHA1, SHA224, SHA256, SHA384, and SHA512.
https://www.gnu.org/software/emacs/manual/html_node/emacs/index.html#Top
Asynchronous is a programming pattern which provides the feature of non-blocking code i.e do not stop or do not depend on another function / process to execute a particular line of code. Asynchronous is great in terms of performance, resource utilization and system throughput. But there are some...
Adding an image file (preferable a png) to your game as an "Image" object in Phaser. game.load.image( name:string, file:string,); game.add.image( x:number, y:number, name:string); An Image object is a good choice for things in your game that don't use frame animations and...

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