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Learning C++ eBook (PDF)
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Chapters
Chapter 1: Getting started with C++
Chapter 2: Alignment
Chapter 3: Argument Dependent Name Lookup
Chapter 4: Arithmitic Metaprogramming
Chapter 5: Arrays
Chapter 6: Atomic Types
Chapter 7: Attributes
Chapter 8: auto
Chapter 9: Basic input/output in c++
Chapter 10: Basic Type Keywords
Chapter 11: Bit fields
Chapter 12: Bit Manipulation
Chapter 13: Bit Operators
Chapter 14: Build Systems
Chapter 15: C incompatibilities
Chapter 16: C++ Containers
Chapter 17: C++ Debugging and Debug-prevention Tools & Techniques
Chapter 18: C++ function "call by value" vs. "call by reference"
Chapter 19: C++ Streams
Chapter 20: C++11 Memory Model
Chapter 21: Callable Objects
Chapter 22: Classes/Structures
Chapter 23: Client server examples
Chapter 24: Common compile/linker errors (GCC)
Chapter 25: Compiling and Building
Chapter 26: Concurrency With OpenMP
Chapter 27: Const Correctness
Chapter 28: const keyword
Chapter 29: Constant class member functions
Chapter 30: constexpr
Chapter 31: Copy Elision
Chapter 32: Copying vs Assignment
Chapter 33: Curiously Recurring Template Pattern (CRTP)
Chapter 34: Data Structures in C++
Chapter 35: Date and time using
header
Chapter 36: decltype
Chapter 37: Design pattern implementation in C++
Chapter 38: Digit separators
Chapter 39: Enumeration
Chapter 40: Exceptions
Chapter 41: Explicit type conversions
Chapter 42: Expression templates
Chapter 43: File I/O
Chapter 44: Floating Point Arithmetic
Chapter 45: Flow Control
Chapter 46: Fold Expressions
Chapter 47: Friend keyword
Chapter 48: Function Overloading
Chapter 49: Function Template Overloading
Chapter 50: Futures and Promises
Chapter 51: Header Files
Chapter 52: Implementation-defined behavior
Chapter 53: Inline functions
Chapter 54: Inline variables
Chapter 55: Internationalization in C++
Chapter 56: Iteration
Chapter 57: Iterators
Chapter 58: Keywords
Chapter 59: Lambdas
Chapter 60: Layout of object types
Chapter 61: Linkage specifications
Chapter 62: Literals
Chapter 63: Loops
Chapter 64: Memory management
Chapter 65: Metaprogramming
Chapter 66: More undefined behaviors in C++
Chapter 67: Move Semantics
Chapter 68: mutable keyword
Chapter 69: Mutexes
Chapter 70: Namespaces
Chapter 71: Non-Static Member Functions
Chapter 72: One Definition Rule (ODR)
Chapter 73: Operator Overloading
Chapter 74: operator precedence
Chapter 75: Optimization
Chapter 76: Optimization in C++
Chapter 77: Overload resolution
Chapter 78: Parameter packs
Chapter 79: Perfect Forwarding
Chapter 80: Pimpl Idiom
Chapter 81: Pointers
Chapter 82: Pointers to members
Chapter 83: Polymorphism
Chapter 84: Preprocessor
Chapter 85: Profiling
Chapter 86: RAII: Resource Acquisition Is Initialization
Chapter 87: Random number generation
Chapter 88: Recursion in C++
Chapter 89: Recursive Mutex
Chapter 90: Refactoring Techniques
Chapter 91: References
Chapter 92: Regular expressions
Chapter 93: Resource Management
Chapter 94: Return Type Covariance
Chapter 95: Returning several values from a function
Chapter 96: RTTI: Run-Time Type Information
Chapter 97: Scopes
Chapter 98: Semaphore
Chapter 99: SFINAE (Substitution Failure Is Not An Error)
Chapter 100: Side by Side Comparisons of classic C++ examples solved via C++ vs C++11 vs C++14 vs C++17
Chapter 101: Singleton Design Pattern
Chapter 102: Smart Pointers
Chapter 103: Sorting
Chapter 104: Special Member Functions
Chapter 105: Standard Library Algorithms
Chapter 106: static_assert
Chapter 107: std::any
Chapter 108: std::array
Chapter 109: std::atomics
Chapter 110: std::forward_list
Chapter 111: std::function: To wrap any element that is callable
Chapter 112: std::integer_sequence
Chapter 113: std::iomanip
Chapter 114: std::map
Chapter 115: std::optional
Chapter 116: std::pair
Chapter 117: std::set and std::multiset
Chapter 118: std::string
Chapter 119: std::variant
Chapter 120: std::vector
Chapter 121: Storage class specifiers
Chapter 122: Stream manipulators
Chapter 123: Templates
Chapter 124: The ISO C++ Standard
Chapter 125: The Rule of Three, Five, And Zero
Chapter 126: The This Pointer
Chapter 127: Thread synchronization structures
Chapter 128: Threading
Chapter 129: Trailing return type
Chapter 130: type deduction
Chapter 131: Type Erasure
Chapter 132: Type Inference
Chapter 133: Type Keywords
Chapter 134: Type Traits
Chapter 135: Typedef and type aliases
Chapter 136: Undefined Behavior
Chapter 137: Unions
Chapter 138: Unit Testing in C++
Chapter 139: Unnamed types
Chapter 140: Unspecified behavior
Chapter 141: User-Defined Literals
Chapter 142: Using declaration
Chapter 143: Using std::unordered_map
Chapter 144: Value and Reference Semantics
Chapter 145: Value Categories
Chapter 146: Variable Declaration Keywords
Chapter 147: Virtual Member Functions
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