In Object oriented programming language, a mixin is a class that contains methods for use by other classes without having to be the parent class of those other classes. How those other classes gain access to the mixin's methods depends on the language.
It provides a mechanism for multiple inheritance by allowing multiple classes to use the common functionality, but without the complex semantics of multiple inheritance. Mixins are useful when a programmer wants to share functionality between different classes. Instead of repeating the same code over and over again, the common functionality can simply be grouped into a mixin and then inherited into each class that requires it.
When we use more than one mixins, Order of mixins are important. here is a simple example:
class Mixin1(object):
def test(self):
print "Mixin1"
class Mixin2(object):
def test(self):
print "Mixin2"
class MyClass(Mixin1, Mixin2):
pass
In this example we call MyClass
and test
method,
>>> obj = MyClass()
>>> obj.test()
Mixin1
Result must be Mixin1 because Order is left to right. This could be show unexpected results when super classes add with it. So reverse order is more good just like this:
class MyClass(Mixin2, Mixin1):
pass
Result will be:
>>> obj = MyClass()
>>> obj.test()
Mixin2
Mixins can be used to define custom plugins.
class Base(object):
def test(self):
print("Base.")
class PluginA(object):
def test(self):
super().test()
print("Plugin A.")
class PluginB(object):
def test(self):
super().test()
print("Plugin B.")
plugins = PluginA, PluginB
class PluginSystemA(PluginA, Base):
pass
class PluginSystemB(PluginB, Base):
pass
PluginSystemA().test()
# Base.
# Plugin A.
PluginSystemB().test()
# Base.
# Plugin B.