To create an kivy application
from kivy.app import App from kivy.uix.label import Label class Test(App): def build(self): return Label(text='Hello world') if __name__ == '__main__': Test().run()
from kivy.app import App
The above statement will import the parent class app. This will be present in your installation directory your_installtion_directory/kivy/app.py
from kivy.uix.label import Label
The above statement will import the ux element Label. All the ux element are present in your installation directory your_installation_directory/kivy/uix/.
The above statement is for to create your app and class name will be your app name. This class is inherited the parent app class.
The above statement override the build method of app class. Which will return the widget that needs to be shown when you will start the app.
return Label(text='Hello world')
The above statement is the body of the build method. It is returning the Label with its text Hello world.
if __name__ == '__main__':
The above statement is the entry point from where python interpreter start executing your app.
The above statement Initialise your Test class by creating its instance. And invoke the app class function run().
Your app will look like the below picture.