C# inherits from C and C++ the usage of the symbol ->
as a means of accessing the members of an instance through a typed pointer.
Consider the following struct:
struct Vector2
{
public int X;
public int Y;
}
This is an example of the usage of ->
to access its members:
Vector2 v;
v.X = 5;
v.Y = 10;
Vector2* ptr = &v;
int x = ptr->X;
int y = ptr->Y;
string s = ptr->ToString();
Console.WriteLine(x); // prints 5
Console.WriteLine(y); // prints 10
Console.WriteLine(s); // prints Vector2