In C++, it is possible to define operators such as + and -> for user-defined types. For example, the <string> header defines a + operator to concatenate strings. This is done by defining an operator function using the operator keyword.
The operators for built-in types cannot be changed, operators can only be overloaded for user-defined types. That is, at least one of the operands has to be of a user-defined type.
The following operators cannot be overloaded:
..*::?:dynamic_cast, static_cast, reinterpret_cast, const_cast, typeid, sizeof, alignof, and noexcept# and ##, which are executed before any type information is available.There are some operators that you should not (99.98% of the time) overload:
&& and || (prefer, instead, to use implicit conversion to bool),&)Why? Because they overload operators that another programmer might never expect, resulting in different behavior than anticipated.
For example, the user defined && and || overloads of these operators lose their short-circuit evaluation and lose their special sequencing properties (C++17), the sequencing issue also applies to , operator overloads.