You can re-use a moved object:
void consumingFunction(std::vector<int> vec) {
// Some operations
}
int main() {
// initialize vec with 1, 2, 3, 4
std::vector<int> vec{1, 2, 3, 4};
// Send the vector by move
consumingFunction(std::move(vec));
// Here the vec object is in an indeterminate state.
// Since the object is not destroyed, we can assign it a new content.
// We will, in this case, assign an empty value to the vector,
// making it effectively empty
vec = {};
// Since the vector as gained a determinate value, we can use it normally.
vec.push_back(42);
// Send the vector by move again.
consumingFunction(std::move(vec));
}