Inline expansion (also known as inlining) is compiler optimisation that replaces a call to a function with the body of that function. This saves the function call overhead, but at the cost of space, since the function may be duplicated several times.
// source:
int process(int value)
{
return 2 * value;
}
int foo(int a)
{
return process(a);
}
// program, after inlining:
int foo(int a)
{
return 2 * a; // the body of process() is copied into foo()
}
Inlining is most commonly done for small functions, where the function call overhead is significant compared to the size of the function body.