The random number generator can (and should) be used for multiple distributions.
#include <iostream>
#include <random>
int main()
{
std::default_random_engine pseudo_random_generator;
std::uniform_int_distribution<int> int_distribution(0, 9);
std::uniform_real_distribution<float> float_distribution(0.0, 1.0);
std::discrete_distribution<int> rigged_dice({1,1,1,1,1,100});
std::cout << int_distribution(pseudo_random_generator) << std::endl;
std::cout << float_distribution(pseudo_random_generator) << std::endl;
std::cout << (rigged_dice(pseudo_random_generator) + 1) << std::endl;
return 0;
}
In this example, only one generator is defined. It is subsequently used to generate a random value in three different distributions. The rigged_dice
distribution will generate a value between 0 and 5, but almost always generates a 5
, because the chance to generate a 5
is 100 / 105
.