Lambda functions in C++ are syntactic sugar that provide a very concise syntax for writing functors. As such, equivalent functionality can be obtained in C++03 (albeit much more verbose) by converting the lambda function into a functor:
// Some dummy types:
struct T1 {int dummy;};
struct T2 {int dummy;};
struct R {int dummy;};
// Code using a lambda function (requires C++11)
R use_lambda(T1 val, T2 ref) {
// Use auto because the type of the lambda is unknown.
auto lambda = [val, &ref](int arg1, int arg2) -> R {
/* lambda-body */
return R();
};
return lambda(12, 27);
}
// The functor class (valid C++03)
// Similar to what the compiler generates for the lambda function.
class Functor {
// Capture list.
T1 val;
T2& ref;
public:
// Constructor
inline Functor(T1 val, T2& ref) : val(val), ref(ref) {}
// Functor body
R operator()(int arg1, int arg2) const {
/* lambda-body */
return R();
}
};
// Equivalent to use_lambda, but uses a functor (valid C++03).
R use_functor(T1 val, T2 ref) {
Functor functor(val, ref);
return functor(12, 27);
}
// Make this a self-contained example.
int main() {
T1 t1;
T2 t2;
use_functor(t1,t2);
use_lambda(t1,t2);
return 0;
}
If the lambda function is mutable
then make the functor's call-operator non-const, i.e.:
R operator()(int arg1, int arg2) /*non-const*/ {
/* lambda-body */
return R();
}