If you are working with vectors or lines you will at some stage want to get the direction of a vector, or line. Or the direction from a point to another point.
Math.atan(yComponent, xComponent)
return the angle in radius within the range of -Math.PI
to Math.PI
(-180
to 180
deg)
var vec = {x : 4, y : 3};
var dir = Math.atan2(vec.y, vec.x); // 0.6435011087932844
var line = {
p1 : { x : 100, y : 128},
p2 : { x : 320, y : 256}
}
// get the direction from p1 to p2
var dir = Math.atan2(line.p2.y - line.p1.y, line.p2.x - line.p1.x); // 0.5269432271894297
var point1 = { x: 123, y : 294};
var point2 = { x: 354, y : 284};
// get the direction from point1 to point2
var dir = Math.atan2(point2.y - point1.y, point2.x - point1.x); // -0.04326303140726714