The whole point of MVVM is to separate layers containing logic from the view layer.
On Android we can use the DataBinding Library to help us with this and make most of our logic Unit-testable without worrying about Android dependencies.
In this example I'll show the central components for a stupid simple App that does the following:
Let's start with the view layer:
activity_main.xml
:
If you're unfamiliar with how DataBinding works you should probably take 10 minutes to make yourself familiar with it. As you can see, all fields you would usually update with setters are bound to functions on the viewModel variable.
If you've got a question about the android:visibility
or app:textColor
properties check the 'Remarks' section.
<layout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools">
<data>
<import type="android.view.View" />
<variable
name="viewModel"
type="de.walled.mvvmtest.viewmodel.ClickerViewModel"/>
</data>
<RelativeLayout
android:id="@+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="@dimen/activity_horizontal_margin"
tools:context="de.walled.mvvmtest.view.MainActivity">
<LinearLayout
android:id="@+id/click_counter"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_marginTop="60dp"
android:visibility="@{viewModel.contentVisible ? View.VISIBLE : View.GONE}"
android:padding="8dp"
android:orientation="horizontal">
<TextView
android:id="@+id/number_of_clicks"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
style="@style/ClickCounter"
android:text="@{viewModel.numberOfClicks}"
android:textAlignment="center"
app:textColor="@{viewModel.counterColor}"
tools:text="8"
tools:textColor="@color/red"
/>
<TextView
android:id="@+id/static_label"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="4dp"
android:layout_marginStart="4dp"
style="@style/ClickCounter"
android:text="@string/label.clicks"
app:textColor="@{viewModel.counterColor}"
android:textAlignment="center"
tools:textColor="@color/red"
/>
</LinearLayout>
<TextView
android:id="@+id/message"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/click_counter"
android:layout_centerHorizontal="true"
android:visibility="@{viewModel.contentVisible ? View.VISIBLE : View.GONE}"
android:text="@{viewModel.labelText}"
android:textAlignment="center"
android:textSize="18sp"
tools:text="You're bad and you should feel bad!"
/>
<Button
android:id="@+id/clicker"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/message"
android:layout_centerHorizontal="true"
android:layout_marginTop="8dp"
android:visibility="@{viewModel.contentVisible ? View.VISIBLE : View.GONE}"
android:padding="8dp"
android:text="@string/label.button"
android:onClick="@{() -> viewModel.onClickIncrement()}"
/>
<android.support.v4.widget.ContentLoadingProgressBar
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="90dp"
android:layout_centerHorizontal="true"
style="@android:style/Widget.ProgressBar.Inverse"
android:visibility="@{viewModel.loadingVisible ? View.VISIBLE : View.GONE}"
android:indeterminate="true"
/>
</RelativeLayout>
</layout>
Next the model layer. Here I have:
Also I define here a 'state of excitement' that is dependent on the number of clicks. This will later be used to update color and message on the View.
It is important to note that there are no assumptions made in the model about how the state might be displayed to the user!
ClickerModel.java
import com.google.common.base.Optional;
import de.walled.mvvmtest.viewmodel.ViewState;
public class ClickerModel implements IClickerModel {
private int numberOfClicks;
private Excitement stateOfExcitement;
public void incrementClicks() {
numberOfClicks += 1;
updateStateOfExcitement();
}
public int getNumberOfClicks() {
return Optional.fromNullable(numberOfClicks).or(0);
}
public Excitement getStateOfExcitement() {
return Optional.fromNullable(stateOfExcitement).or(Excitement.BOO);
}
public void restoreState(ViewState state) {
numberOfClicks = state.getNumberOfClicks();
updateStateOfExcitement();
}
private void updateStateOfExcitement() {
if (numberOfClicks < 10) {
stateOfExcitement = Excitement.BOO;
} else if (numberOfClicks <= 20) {
stateOfExcitement = Excitement.MEH;
} else {
stateOfExcitement = Excitement.WOOHOO;
}
}
}
Next the ViewModel.
This will trigger changes on the model and format data from the model to show them on the view.
Note that it is here where we evaluate which GUI representation is appropriate for the state given by the model (resolveCounterColor
and resolveLabelText
). So we could for example easily implement an UnderachieverClickerModel
that has lower thresholds for the state of excitement without touching any code in the viewModel or view.
Also note that the ViewModel does not hold any references to view objects. All properties are bound via the @Bindable
annotations and updated when either notifyChange()
(signals all properties need to be updated) or notifyPropertyChanged(BR.propertyName)
(signals this properties need to be updated).
ClickerViewModel.java
import android.databinding.BaseObservable;
import android.databinding.Bindable;
import android.support.annotation.ColorRes;
import android.support.annotation.StringRes;
import com.android.databinding.library.baseAdapters.BR;
import de.walled.mvvmtest.R;
import de.walled.mvvmtest.api.IClickerApi;
import de.walled.mvvmtest.model.Excitement;
import de.walled.mvvmtest.model.IClickerModel;
import rx.Observable;
public class ClickerViewModel extends BaseObservable {
private final IClickerApi api;
boolean isLoading = false;
private IClickerModel model;
public ClickerViewModel(IClickerModel model, IClickerApi api) {
this.model = model;
this.api = api;
}
public void onClickIncrement() {
model.incrementClicks();
notifyChange();
}
public ViewState getViewState() {
ViewState viewState = new ViewState();
viewState.setNumberOfClicks(model.getNumberOfClicks());
return viewState;
}
public Observable<ViewState> loadData() {
isLoading = true;
return api.fetchInitialState()
.doOnNext(this::initModel)
.doOnTerminate(() -> {
isLoading = false;
notifyPropertyChanged(BR.loadingVisible);
notifyPropertyChanged(BR.contentVisible);
});
}
public void initFromSavedState(ViewState savedState) {
initModel(savedState);
}
@Bindable
public String getNumberOfClicks() {
final int clicks = model.getNumberOfClicks();
return String.valueOf(clicks);
}
@Bindable
@StringRes
public int getLabelText() {
final Excitement stateOfExcitement = model.getStateOfExcitement();
return resolveLabelText(stateOfExcitement);
}
@Bindable
@ColorRes
public int getCounterColor() {
final Excitement stateOfExcitement = model.getStateOfExcitement();
return resolveCounterColor(stateOfExcitement);
}
@Bindable
public boolean isLoadingVisible() {
return isLoading;
}
@Bindable
public boolean isContentVisible() {
return !isLoading;
}
private void initModel(final ViewState viewState) {
model.restoreState(viewState);
notifyChange();
}
@ColorRes
private int resolveCounterColor(Excitement stateOfExcitement) {
switch (stateOfExcitement) {
case MEH:
return R.color.yellow;
case WOOHOO:
return R.color.green;
default:
return R.color.red;
}
}
@StringRes
private int resolveLabelText(Excitement stateOfExcitement) {
switch (stateOfExcitement) {
case MEH:
return R.string.label_indifferent;
case WOOHOO:
return R.string.label_excited;
default:
return R.string.label_negative;
}
}
}
Tying it all together in the Activity!
Here we see the view initializing the viewModel with all dependencies it might need, that have to be instantiated from an android context.
After the viewModel is initialized it is bound to the xml layout via the DataBindingUtil (Please check 'Syntax' section for naming of generated classes).
Note subscriptions are subscribed to on this layer because we have to handle unsubscribing them when the activity is paused or destroyed to avoid memory leaks and NPEs. Also persisting and reloading of the viewState on OrientationChanges is triggered here
MainActivity.java
import android.databinding.DataBindingUtil;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import de.walled.mvvmtest.R;
import de.walled.mvvmtest.api.ClickerApi;
import de.walled.mvvmtest.api.IClickerApi;
import de.walled.mvvmtest.databinding.ActivityMainBinding;
import de.walled.mvvmtest.model.ClickerModel;
import de.walled.mvvmtest.viewmodel.ClickerViewModel;
import de.walled.mvvmtest.viewmodel.ViewState;
import rx.Subscription;
import rx.subscriptions.Subscriptions;
public class MainActivity extends AppCompatActivity {
private static final String KEY_VIEW_STATE = "state.view";
private ClickerViewModel viewModel;
private Subscription fakeLoader = Subscriptions.unsubscribed();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// would usually be injected but I feel Dagger would be out of scope
final IClickerApi api = new ClickerApi();
setupViewModel(savedInstanceState, api);
ActivityMainBinding binding = DataBindingUtil.setContentView(this, R.layout.activity_main);
binding.setViewModel(viewModel);
}
@Override
protected void onPause() {
fakeLoader.unsubscribe();
super.onPause();
}
@Override
protected void onDestroy() {
fakeLoader.unsubscribe();
super.onDestroy();
}
@Override
protected void onSaveInstanceState(Bundle outState) {
outState.putSerializable(KEY_VIEW_STATE, viewModel.getViewState());
}
private void setupViewModel(Bundle savedInstance, IClickerApi api) {
viewModel = new ClickerViewModel(new ClickerModel(), api);
final ViewState savedState = getViewStateFromBundle(savedInstance);
if (savedState == null) {
fakeLoader = viewModel.loadData().subscribe();
} else {
viewModel.initFromSavedState(savedState);
}
}
private ViewState getViewStateFromBundle(Bundle savedInstance) {
if (savedInstance != null) {
return (ViewState) savedInstance.getSerializable(KEY_VIEW_STATE);
}
return null;
}
}
To see everything in action check out this example project.