iOS Créer UIImage avec UIColor


Exemple

Rapide

let color = UIColor.redColor()
let size = CGSize(width: 200, height: 200)

UIGraphicsBeginImageContextWithOptions(size, false, 0.0)
CGContextSetFillColorWithColor(UIGraphicsGetCurrentContext(), color.CGColor)
CGContextFillRect(UIGraphicsGetCurrentContext(), CGRect(origin: .zero, size: size))
let colorImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()

Swift 3

let color = UIColor.red()
let size = CGSize(width: 200, height: 200)

UIGraphicsBeginImageContextWithOptions(size, false, 0.0)
if let context = UIGraphicsGetCurrentContext() {
    context.setFillColor(color.cgColor)
    context.fill(CGRect(origin: .zero, size: size))
    let colorImage = UIGraphicsGetImageFromCurrentImageContext()
}
UIGraphicsEndImageContext()

Objectif c:

Ajoutez cette méthode en tant qu'extension de UIImage :

+ (UIImage *)createImageWithColor: (UIColor *)color {
    CGRect rect=CGRectMake(0.0f, 0.0f, 1.0f, 1.0f);
    UIGraphicsBeginImageContext(rect.size);
    CGContextRef context = UIGraphicsGetCurrentContext();
    CGContextSetFillColorWithColor(context, [color CGColor]);
    CGContextFillRect(context, rect);

    UIImage *theImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return theImage;
}