You can use UILocalNotification
, old APIs also works fine with iOS10, but we had better use the APIs in the User Notifications framework instead. There are also some new features, you can only use with iOS10 User Notifications framework.
This also happens to Remote Notification, for more information: Here.
New Features:
It is really easy for us to convert UILocalNotification
APIs to iOS10
User Notifications framework APIs, they are really similar.
I write a Demo here to show how to use new and old APIs at the same time: iOS10AdaptationTips .
For example,
With Swift implementation:
/// Notification become independent from UIKit
import UserNotifications
request authorization for localNotification
let center = UNUserNotificationCenter.current()
center.requestAuthorization(options: [.alert, .sound]) { (granted, error) in
// Enable or disable features based on authorization.
}
schedule localNotification
update application icon badge number
@IBAction func triggerNotification(){
let content = UNMutableNotificationContent()
content.title = NSString.localizedUserNotificationString(forKey: "Elon said:", arguments: nil)
content.body = NSString.localizedUserNotificationString(forKey: "Hello Tom!Get up, let's play with Jerry!", arguments: nil)
content.sound = UNNotificationSound.default()
content.badge = UIApplication.shared().applicationIconBadgeNumber + 1;
content.categoryIdentifier = "com.elonchan.localNotification"
// Deliver the notification in five seconds.
let trigger = UNTimeIntervalNotificationTrigger.init(timeInterval: 60.0, repeats: true)
let request = UNNotificationRequest.init(identifier: "FiveSecond", content: content, trigger: trigger)
// Schedule the notification.
let center = UNUserNotificationCenter.current()
center.add(request)
}
@IBAction func stopNotification(_ sender: AnyObject) {
let center = UNUserNotificationCenter.current()
center.removeAllPendingNotificationRequests()
// or you can remove specifical notification:
// center.removePendingNotificationRequests(withIdentifiers: ["FiveSecond"])
}
Objective-C implementation:
// Notifications are independent from UIKit
#import <UserNotifications/UserNotifications.h>
request authorization for localNotification
UNUserNotificationCenter *center = [UNUserNotificationCenter currentNotificationCenter];
[center requestAuthorizationWithOptions:(UNAuthorizationOptionBadge | UNAuthorizationOptionSound | UNAuthorizationOptionAlert)
completionHandler:^(BOOL granted, NSError * _Nullable error) {
if (!error) {
NSLog(@"request authorization succeeded!");
[self showAlert];
}
}];
schedule localNotification
update application icon badge number
UNMutableNotificationContent *content = [[UNMutableNotificationContent alloc] init];
content.title = [NSString localizedUserNotificationStringForKey:@"Elon said:"
arguments:nil];
content.body = [NSString localizedUserNotificationStringForKey:@"Hello Tom!Get up, let's play with Jerry!"
arguments:nil];
content.sound = [UNNotificationSound defaultSound];
// 4. update application icon badge number
content.badge = [NSNumber numberWithInteger:([UIApplication sharedApplication].applicationIconBadgeNumber + 1)];
// Deliver the notification in five seconds.
UNTimeIntervalNotificationTrigger *trigger = [UNTimeIntervalNotificationTrigger
triggerWithTimeInterval:5.f
repeats:NO];
UNNotificationRequest *request = [UNNotificationRequest requestWithIdentifier:@"FiveSecond"
content:content
trigger:trigger];
/// 3. schedule localNotification
UNUserNotificationCenter *center = [UNUserNotificationCenter currentNotificationCenter];
[center addNotificationRequest:request withCompletionHandler:^(NSError * _Nullable error) {
if (!error) {
NSLog(@"add NotificationRequest succeeded!");
}
}];
Go to here for more information: iOS10AdaptationTips.
#updated
Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'time interval must be at least 60 if repeating'
let trigger = UNTimeIntervalNotificationTrigger.init(timeInterval: 60, repeats: true)